PLAY WITH THE HECKLER

The Games

Four ways to give The Heckler something to talk about.

How Wrong You Are percentage gauge

How Wrong You Are

Put a number on what you think you know, then compare your answer with the evidence. Estimation questions and short skill tests expose different kinds of overconfidence. Choose a mode to test your consistency.

PLAY HOW WRONG YOU ARE

Coming to app stores too.

Ego Crane above a tower of named setbacks

Tower of Failure

THE HECKLER

“Your problems are stacking up. Finally, some progress.”

Drop the flaws, fears, excuses and freak accidents The Heckler sends your way. Stack them to build a tower, beat your best floor count and hear his opinion after each setback. The first drop is safe and every new game is free.

PLAY TOWER OF FAILURE
ALSO AVAILABLE ON GOOGLE PLAY ↗

Coming soon to the App Store.

The Heckler presenting a golden-pipe puzzle laboratory with playful animal-poop shapes in water

Poop Puzzle: Merge & Flush

THE HECKLER

“A solid plan. Until you added water.”

Drop, merge and flush your way through a ridiculous physics puzzle. Plan each move, use water wisely and discover what happens when the wrong pieces meet.

PLAY POOP PUZZLE: MERGE & FLUSH ↗
GOOGLE PLAY · CLOSED TEST ↗

Android test version for invited testers. Use the Google account enrolled in the test.

The Heckler holding the blue L-shaped tool beside cut paper and golden scissors

Cut to Keep: Logic Puzzles

THE HECKLER

“You kept the piece. Shame about the plan.”

The puzzle formerly known as Don’t Waste That Cut. Plan your cuts, separate the shapes and make every piece count. A hands-on logic puzzle where a confident first cut can become your next problem.

PLAY CUT TO KEEP ↗
GOOGLE PLAY · CLOSED TEST ↗

Android test version for invited testers. Use the Google account enrolled in the test.

Your idea could become part of a future game

Future Heckler Games titles may include topics suggested by players and viewers. We choose ideas for their potential to make an entertaining, useful test; sending an idea does not guarantee it will appear in a game.